ROUND_BUILD						= 1
ROUND_FIGHT						= 2
ROUND_OVER						= 3

GAME_BUILD_TIME					= 0.5 -- mins
GAME_FIGHT_TIME					= 0.5 -- mins
GAME_OVER_TIME					= 0.25 -- mins

if CLIENT then
	ROUNDSTRING = {
		[ROUND_BUILD] = "Build Phase!",
		[ROUND_FIGHT] = "Fight Phase!",
		[ROUND_OVER] = "Over"
	}
end